October 31, 2016:Samo wants to be a distributor for VR content

It may still be early days for the current generation of virtual reality devices and platforms, but there are still a plethora of ways to get VR content to market: Oculus Rift, Gear VR, HTC Vive and Google Cardboard (and soon Daydream) for starters, as well as YouTube and Facebook’s 360 video features, and independent…

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