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Nintendo seeks millions in damages from gaming piracy site

Remember the days (circa 1999-2004) when the entire music business agenda was dominated by one topic and one topic alone – illegal filesharing? Just as the music business was first through the wringer, so it was the first to emerge, blinking and somewhat disoriented, out the other side.

Sure there’s still the occasional debate about stream ripping, but the agenda is primarily about continuing the growth curve rather than ululating about the decline. Spare a thought, then, for the games industry as high-profile legal action against unlicensed sites continues apace.

Nintendo recently took legal moves against two sites, LoveRetro and LoveRoms, that were offering unlicensed downloads of games and now EmuParadise, a site that has been operating since the turn of the millennium, has voluntarily shut down. Nintendo is not stopping there, though, and is seeking $150,000 for every game title that was infringed as well as $2m for every trademark infringement from EmuParadise. 

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Apple disagrees with claims over Super Mario Run revenues

The most high-profile mobile game launch of December 2016 was Nintendo’s Super Mario Run, which was released initially as an exclusive for Apple’s iOS platform.

It was also a big experiment in freemium pricing: rather than selling virtual currency and other items with in-app purchases, Nintendo opted for an initial free download with a few levels available, then a single $9.99 in-app purchase to unlock the rest of the game.

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Could Nintendo Switch be in line for an Apple Music deal?

Sony’s PlayStation 4 and Microsoft’s Xbox One consoles have both become important devices for home entertainment, with music-streaming part of their non-gaming arsenal.

Nintendo’s Wii U is… less so: its sales haven’t matched its rivals, and its emphasis has been much more on games. What of the company’s next-generation console though?

Unveiled yesterday in a video online, the Nintendo Switch (previously codenamed ‘NX’) will go on sale in March 2017. It’s certainly a departure from its rivals too: a cross between a tablet and a handheld gaming device, which docks with televisions for big-screen living-room play.

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Pokemon Go game may be bigger than Twitter and Tinder in US

Nintendo has taken its time getting involved in mobile gaming, but based on recent days, it could have a massive hit on its hands with the Pokemon Go game. It’s a location-based, augmented-reality take on its famous creature-collecting franchise that sees players catching Pokemon in the real world around them, while snapping pictures of the digital beats in situ wherever they find them.