How the games industry is benefiting from digital growth


Three new reports are out giving some stats on the growth of the games industry, and specifically the impact of digital – which in that context, includes PC games distributed through services like Steam, console downloadable games on Xbox Live and PlayStation Network, social games on Facebook and mobile games.

Parks Associates claims that the number of Americans who play at least one hour of games a month has increased from 56 million in 2008 to 135 million in 2011, thanks mainly to the likes of FarmVille and Angry Birds.

Meanwhile, Ovum is predicting that global digital games revenues will reach $24 billion this year, and rise to $53 billion in 2016. There are some potential big losers from the digital shift though.

Mobile analytics firm Flurry claims that sales of iOS and Android mobile games will account for 58% of US portable game sales in 2011, reducing Nintendo DS and Sony PSP to 36% and 6% respectively. In 2009, iOS and Android took 19% of revenues, with DS taking 70% and PSP 11%.

Written by: Music Ally