Fan-funding is an increasingly well-known model in the music industry, but as of today, it’s big news in the games world too. Games developer Double Fine Productions opted to raise money for its next game on Kickstarter rather than from a traditional publisher, telling people it wants to make “a classic point-and-click adventure” – a genre that has fallen out of favour with publishers. “For fans of adventure games, this is a chance to prove that there is still a large demand out there for a unique medium that inspired so many of us,” noted Double Fine, which was seeking $400k from pledges of $15 and upwards. And? 24 hours after the project went live, Double Fine has tripled that target, raising $1.2m.
Games developers get the Kickstarter bug after $1.2m project
