Gaming firm Roblox is working on a new system of age ratings for the games and experiences uploaded to its platform.
The company told the Wall Street Journal that it is developing the system to replace its current model, where parents *can* restrict children to only accessing the 1,000-odd games that its moderation team have rated as appropriate for kids – if they know about the option and can find it in the settings.
The main motivation here, of course, is protecting children: more than half of Roblox’s active users are aged under 13, and the company needs to make sure that they don’t encounter material that is unsuitable. However, a secondary effect of the improvements could be to spur a few more music games and experiences on Roblox, from artists and labels with material that isn’t necessarily child-friendly (or at least suitable for Roblox’s youngest players).
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