It’s been an impressive story of growth for games platform Roblox, but its daily active users (DAUs) actually fell in May this year.
The company is reporting its metrics every month, and says that it had 43 million DAUs in May, down from 43.3 million in April. So, it’s hardly falling off a cliff, and the year-on-year growth was still 28%, but it’s something to keep an eye on.
Roblox also estimated that its bookings – a metric covering money spent by its users on its Robux virtual currency – were up 24-26% year-on-year to $216m-$219m, although its average bookings per DAU were down 2-3% year-on-year to $5.02-$5.09.
It’s unwise to read too much into monthly fluctuations of a few hundred thousand users, but Roblox is a public company, and the markets responded to the news yesterday with dismay: its share price fell by 7.2%, knocking more than $4bn off the company’s market cap – although that’s still more than $47bn.