marketing

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Sandbox Issue Twenty Eight: Tools of the Trade

- Tools of the Trade - Campaigns - Campaign Focus: The Streets - Tools and Services - Charts
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Sandbox Issue Twenty Seven: Complete Control?

- Complete Contorl? - Campaigns - Campaigns Focus: TimeWheel - Tools - Tools Focus: Get-Ctrl
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Sandbox Issue Twenty Six: Social Playtime

- Social Playtime for Music - Campaigns - Digital Marketing Services News - Charts
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Sandbox Issue Twenty Five: The Campaigns of 2010

The Campaigns of 2010
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Sandbox Issue Twenty Four: Pay for Plays

- Pay For Plays - Campaigns - iPhone Music Games - Merchluv
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Sandbox Issue Twenty Three: iLikes Apps Disliked by Artists

Welcome to Sandbox – Issue 23 As always we have all the latest ideas, tools, services, news and views. This fortnight we look at: – Our lead focuses on the operability of iLike mobile applications since being...
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Sandbox Issue Twenty Two: Artist Apps in Question

- Artists Apps in Question - Campaigns - Campaign Focus: Short Stack's Social Location - In Focus: MailChimp - Tools: SoundCloud
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Sandbox Issue Twenty One: Friends in Tech

- Friends in Tech - Campaigns - Campaign Focus: Atomic Tom Go Viral - Training: Using SoundCloud and TopSpin on Facebook - Tools: Silence Media, CPE Engagements
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Sandbox issue twenty: Social networks get media savvy

- Social Networks get Media Savvy - Campaigns - Promtional Partnerships - AudioMagnet - Anatomy of a Number 1 Hit
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Sandbox issue nineteen: The Price is Right?

- The Price is Right? - Campaigns - Campaign Focus : MXP4 MORE! - TinyChat - Involver
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Sandbox issue eighteen: Ping Songs

- How Apple's Ping will affect music marketers - Clever QR codes campaign for rising producer star Labrinth - New social streaming network thesixtyone - Myspace profile 3.0
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Sandbox issue seventeen: Virtual Sanity

- Snoop Dogg: Virtual Sanity - The latest viral video trends - Guide to promotion on Jango - A review of Gigabox