Tag: finland

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Nordic collecting societies launch Polaris Hub with Facebook deal

Collecting societies getting together to form licensing and processing ‘hubs’ is a familiar trend. In Europe, there’s already ICE (set up by PRS for Music, GEMA and STIM) and Armonia Online (originally...
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Big Ear Games sees more potential for music-learning apps

The intersection of mobile gaming and music education is a category Music Ally has been tracking since 2011, when a Finnish startup called Ovelin started to get attention for a music-learning game called WildChords. It later...
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Sandbox issue 232: Music Marketing in Trigger Cities

Lead: This issue we have a special extended feature looking into the phenomenon of Trigger Cities. These are places outside of the obvious music markets that are now – due to streaming and how algorithms are fed – playing...
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New study explores impact of user-centric music-streaming payouts

‘User-centric’ streaming payouts refers to a proposed system where the royalties generated by someone’s subscription would be divided only between the artists that they listen to, rather than going into a central pool...
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Finnish band Phantom launch VR video using Notch technology

Finnish electronic duo Phantom have become the first artist to use new technology from Notch, which is best known for its software providing live visuals for a host of big acts. Its new tool aims to help artists create...
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YouTube music videos back online in Finland after blockage

YouTube and Finnish collecting society Teosto have resolved a situation that saw a number of music videos on the service blocked from being watched in Finland. The message shown to users pointed to Teosto as the cause,...
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Biggest tracks could be main losers from user-centric streaming payouts (#SlushMusic)

Research being conducted in Finland into a ‘user-centric’ payments model for music-streaming suggests that the biggest tracks may be the main losers under such a system. That’s according to Lottaliina Pokkinen, head...
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Country Profile – Finland 2017

Finland is making up ground on its Nordic neighbours as changing consumer habits see streaming growth and an increase in digital income
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Finnish collecting society Teosto aims for innovation with Futures Lab

Collecting societies have often made easy targets in arguments about the music industry’s attitude towards technological change. Yet in 2017, the dinosaur stereotypes are crumbling – for some collective management organisations...
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OneRepublic to get a Nokia-powered VR music video

Nokia’s mobile business may have been bought then shut down by Microsoft, but the company it left behind remains a going concern in Finland, working on new technologies. Like virtual reality, in fact: its OZO device is...
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Mobile games firm Supercell valued at $9bn in acquisition

Founded in 2010 as an indie studio in Finland, Supercell has since become one of the biggest mobile games companies in the world. Games including Clash of Clans and Hay Day made it $2.3bn of revenues and a $924m net profit...
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Finland: Recorded Music Sales, February 2015

This infographic is an extract from the Music Ally Report